After delaying it for several months, I'd decided to once again go over old threads to find other mechs Rad has mentioned. I've expanded the list to include all mechs mentioned in a post, even if Rad did not mention them by name himself. So any Transformer or other mechanical race will be included in this list, regardless of if it came up in spoken dialogue or not.
Also, since the list is proving to be rather long, it's best to simply break up the list into parts, create groups of no particular importance, and then go over each one in turn.
Hopefully this venture will be finished soon, as I do need to go over the humans before I forget about the various OCs that have popped up now and then.
PS: Yes, I know I included the Quintessons here. I do not at present have an OOC post regarding alien races posted. When I do, I will add them to that as well [their entry here will remain, though, as they and the Sharkticons are closely linked to each other].
Perceptor: Autobot scientist. Comports himself in a rather "proper" manner, and more often than not, will speak in a very "technical" way, even when using simpler words would be better. It bores others, but they take it well regardless. Is also keen on making new discoveries, and even does the occasional bit of diagnostic work for the medically-trained Autobots [and you thought a microscope alt mode was useless!].
Kup: Old, crotchety Autobot who's seen and done things most bots never get to do, and has been in more wars than just about any other has. Is fond of retelling his heroic exploits [with some embellishments] to other mechs, especially younger ones. The Dinobots are fans of his stories, even if they're old enough to have been there for many of those battles. Some don't share this enthusiasm for old stories, but it's all this experience that makes Kup so invaluable to the Autobots. Kup and Ultra Magnus are both advisors to Rodimus Prime, and when it comes to what a leader ought to do, the two find themselves at odds, as Kup prefers the direct approach, over tact and diplomacy.
Ramhorn: One of the Autobot cassette-formers. He is one of the few Transformers whose robot form is zoomorphic, as opposed to anthropomorphic; taking the form of a rhinoceros when in robot mode. He is extremely belligerant, territorial, and prone to attacking both friend and foe alike if anyone tries to touch that which belongs to him. Also has a considerable temper, and most people know that the best way to deal with it is to give Ramhorn something else to attack, and wait for him to calm down.
Wheeljack: Initially the mun said he was alive, but that status was changed to reflect cartoon/movie canon. Was a scientist, like Perceptor, but unlike Perceptor, was more of an inventor, building all manner of things for the Autobots. Unfortunately, Wheeljack's endeavors had a habit of malfunctioning—usually in some spectacular fashion. Perhaps Wheeljack's most famous-and-infamous projects was the Dinobots. [Though the cartoon treats the Dinobots as "new", I prefer to view them as much older robots, whose bodies may have been severely damaged upon impact on Earth, requiring rebuilding.] After their bodies were completed, the Dinobots were brought online, and subsequently took to wrecking the place, forcing Optimus to demand they be deactivated. Wheeljack disobeyed by creating special devices to control the Dinobots' feral temperaments, but it didn't stop the Dinobots from being as insubordinate on Earth as they were back home. Wheeljack's body was depicted in the movie, but since he was not on the shuttle, it can only be surmised that he was killed in the attack on Autobot City.
Dinobots [in general]: Five Autobots equipped with dinosaur alt modes [even though pterosaurs are not dinosaurs, Swoop was given such an alt mode anyways]. The Dinobots are the guys you call in when you need a heavy hitter, and no one hits harder than a Dinobot. Though depicted in the cartoons as idiotic brutes, the comic depicts them as much more intelligent—or at the very least, much more eloquent. Clannish and prefering their own company to the other Autobots, whom they look down on, it's often a wonder why they're on the team at all. Perhaps their reason is the one Grimlock gave in The War Within: even though they dislike the Autobots, particularly Optimus Prime, they despise the Decepticons more, so it all comes down to who they hate less, and are thus willing to tolerate as a result. Despite this, they've given into mutiny many times, and at one point, Grimlock was in command of the Autobots [this piece of canon will be sorted out eventually].
Jackpot: An Action Master like Rad. Presumably had a car as an alt mode before he was given the Nucleon. As his name implies, Jackpot is a risk-taker, and the greater the risk, the greater the reward. Some might see it as foolish, but no one denies that Jackpot is a very lucky Autobot. He is partnered with the raptor-like [we mean birds of prey, not Dromeosaurs] Target Master Sights.
Skyfall: Also an Action Master. Looks to the skies as the ultimate source of freedom. Due to a mistake made by the mun, he was depicted as much older than his More Than Meets The Eye profile stated [the profile shows him as a young Autobot]. However, this discrepancy will not be changed, now that it's become Millicanon. Skyfall is partnered with Target Master rhino, Top Heavy.
Junkions [in general]: A race of transforming mechs living on the planet known as "Junk", even though the Junk Planet looks more like a broken off piece of a planet than a true planet in its own right. Junkions transform into futuristic-looking [and rather cool, too] motorcycles. Though their habit of "talking TV" makes them appear to be simpletons, Junkions are in fact quite capable—even durable—warriors, who will simply put themselves back together and rejoin the fight until the enemy is overwhelmed. Can be a bit territorial as well as naive, but they're good friends and allies to have on your side.
Ultra Magnus: As Magnus will tell you, he's just a soldier, prefering to leave the job of giving orders to others. But when he has to take on a leadership role, he proves himself to be a very capable leader in his own right. Only his modesty [and perhaps a hint of self-depreciation] keeps him from taking on any kind of real leadership. Like Kup, he is one of Rodimus Prime's advisors, insisting that the young leader think before acting, and using strategy rather than an impulsive direct approach in the battle against the Decepticons.
Springer: Triple changer, Springer has a sarcastic speaking tone, and is a member of the Autobot group the Wreckers; a team of mercenaries you call in when it looks like all hope is lost. Can be quite opinionated, and feels no reason to not speak his mind, even if doing so could be seen as an act of insubordination if it's aimed at a superior. Surprisingly, he gets away with it, which seems to encourage him to keep doing it. Then again, when you're one of the Wreckers, and your job is often a dirty one, it's pretty much to be expected.
Starscream: A very old mech, he was a member of [and quite possibly their leader] the Decepticon squadron known as the "Seekers"; namely, a group of Decepticons with identical aircraft alt modes [though those that ended up on Earth adopted Terran fighter jets for alt modes], with only their colour scheme to tell them apart from one another. Starscream was Megatron's second-in-command, but was never content to be just that. His deceit, cunning and treachery are legendary, and his name has subsequently become synonymous with these character traits. Sly, scheming, yet cowardly, he often overestimated himself while underestimating his opponents, leading himself to defeat many a time. He was also highly opportunistic, and, after the battle at Autobot City had left Megatron severely injured, he took Astrotrain's request to "lighten the load" as his moment to dispose of his commander by jettisoning Megatron into space, and claiming the now-vacant title as his own. It wasn't to last, because after being reformatted, the now-Galvatron took his revenge against his upstart second-in-command by electrocuting Starscream to death. Later, it would turn out that Starscream had an abberant spark, effectively making the Seeker immortal if not corporeal.
Sky Lynx: Arrogant to a fault, and even that would be seen as a plus. Sky Lynx thinks very much of himself and will make sure you and everyone else knows it, too. Often given to bouts of self-praise, Sky Lynx somehow manages to work himself into every subject no matter how unrelated it is to him. For all his braggadocio, however, Sky Lynx is a very capable warrior, even single-handedly taking on and besting the Predacons, even when the Decepticon gestalt team linked up to form Predaking. Unfortunately, this serves only to make him even more unsufferably smug and arrogant. Only his much-hyped talents seem to be what keeps him on the team. Commander Modesty indeed.
Quintessons [in general]: A race of untransforming mechanoids, the Quintessons are a cruel people, given to torture and a barbaric form of justice; namely, that regardless of the verdict, the defendant is always executed. Pity and mercy are unknown to them. Though the five-faced Quintesson is the best-known [these are known as "judges"], other forms exist too. They are treacherous, calculating and merciless, even condemning one of their own to death for being unable to best the Autobots. They would even go so far as to destroy their own home simply to destroy the Autobots and their Matrix of Leadership.
Sharkticons [in general]: Though most people think of the shark-formed robots, it is arguable that the alligator-moded robots are part of this group as well. Savage to the extreme, they exist only to serve the Quintessons as the executioners of those hapless mechs who have the misfortune of ending up on Quintessa [the Quintesson home world]. Though they are easily destroyed, they are many, and overwhelm their opponents through numbers alone. Even thier Quintesson masters are afraid of them.
Pretenders [in general]: Simply put, a Pretender is any mech with a synthetic organic outer shell. The shell can be made to look like anything alive, though the Autobots prefer to give their Pretenders humanoid shells, whereas the Decepticons prefer monsterous shells. The exceptions to this rule are the beast pretenders [whose outer shells are zoomorphic replicas of their robotic animal alt modes], the so-called "Classic Pretenders" [of which Starscream is a member—yes we know that defies a lot of logic, but...], and individuals like the Autobot Longtooth and Decepticon Stranglehold. The main purpose for Pretender technology was to create disguises [to varying degrees of relative effectiveness], but other uses became apparent, chief amongst them being the fact that a Pretender and his shell made for two warriors in one, as well as the shell itself serving as a suit of armour for the mech himself. It has been hinted in Dreamwave's More Than Meets The Eye that Pretender technology eventually led to Beast Wars technology.
Fortress Maximus: Autobot Headmaster and extremely well-named. His size is nothing short of impressive [he really does look like a fortress], and though he initially started out like all the other Headmasters, upgrades to his body lead him to the unique trait where his own head was also a Headmaster [the binary-bonded individual would link up with that unit, transform, and then together would form Fort Max' head]. Despite being built for combat, Fortress Maximus despises war, and even fled Cybertron with other "Cyber-hippies" to a distant planet called Nebulos, which was home to a race of people indistinguishable from Earth humans, and had for thousands of years been a peaceful planet. Unfortunately the war Fort Max tried to escape followed him to his new home, and, after allying with several Nebulans, he and Scorponok agreed to take their combat elsewhere, rather than destroy the peace the Nebulans had worked so hard and so long to achieve. In the comics he was binary-bonded to Spike Witwicky [after his Nebulan partner had died], but we're not sure how to work that one out yet.
Cyclonus: Galvatron's "lap dog". Unwaveringly loyal to Galvatron, his only purpose it seems is to uphold the glory of his leader and to carry out the Decepticon cause. And it's this dedication that makes him a vicious warrior in the Decepticon army, aided in no small way by his being one of the deactivated Decepticons thrown out of Astrotrain en route to Cybertron that was restored and upgraded by Unicron. While Galvatron was often contentious towards his master, Cyclonus was quite loyal, viewing both Galvatron and Unicron as leader and master respectively. Unlike Galvatron, the destruction of Unicron's body in the movie did not seem to cause any permanent damage to his mental circuits. Why this is remains a mystery, but what is not a mystery is that though he's a "lap dog", he's a very ferocious lap dog. Autobots beware.
Also, since the list is proving to be rather long, it's best to simply break up the list into parts, create groups of no particular importance, and then go over each one in turn.
Hopefully this venture will be finished soon, as I do need to go over the humans before I forget about the various OCs that have popped up now and then.
PS: Yes, I know I included the Quintessons here. I do not at present have an OOC post regarding alien races posted. When I do, I will add them to that as well [their entry here will remain, though, as they and the Sharkticons are closely linked to each other].
Perceptor: Autobot scientist. Comports himself in a rather "proper" manner, and more often than not, will speak in a very "technical" way, even when using simpler words would be better. It bores others, but they take it well regardless. Is also keen on making new discoveries, and even does the occasional bit of diagnostic work for the medically-trained Autobots [and you thought a microscope alt mode was useless!].
Kup: Old, crotchety Autobot who's seen and done things most bots never get to do, and has been in more wars than just about any other has. Is fond of retelling his heroic exploits [with some embellishments] to other mechs, especially younger ones. The Dinobots are fans of his stories, even if they're old enough to have been there for many of those battles. Some don't share this enthusiasm for old stories, but it's all this experience that makes Kup so invaluable to the Autobots. Kup and Ultra Magnus are both advisors to Rodimus Prime, and when it comes to what a leader ought to do, the two find themselves at odds, as Kup prefers the direct approach, over tact and diplomacy.
Ramhorn: One of the Autobot cassette-formers. He is one of the few Transformers whose robot form is zoomorphic, as opposed to anthropomorphic; taking the form of a rhinoceros when in robot mode. He is extremely belligerant, territorial, and prone to attacking both friend and foe alike if anyone tries to touch that which belongs to him. Also has a considerable temper, and most people know that the best way to deal with it is to give Ramhorn something else to attack, and wait for him to calm down.
Wheeljack: Initially the mun said he was alive, but that status was changed to reflect cartoon/movie canon. Was a scientist, like Perceptor, but unlike Perceptor, was more of an inventor, building all manner of things for the Autobots. Unfortunately, Wheeljack's endeavors had a habit of malfunctioning—usually in some spectacular fashion. Perhaps Wheeljack's most famous-and-infamous projects was the Dinobots. [Though the cartoon treats the Dinobots as "new", I prefer to view them as much older robots, whose bodies may have been severely damaged upon impact on Earth, requiring rebuilding.] After their bodies were completed, the Dinobots were brought online, and subsequently took to wrecking the place, forcing Optimus to demand they be deactivated. Wheeljack disobeyed by creating special devices to control the Dinobots' feral temperaments, but it didn't stop the Dinobots from being as insubordinate on Earth as they were back home. Wheeljack's body was depicted in the movie, but since he was not on the shuttle, it can only be surmised that he was killed in the attack on Autobot City.
Dinobots [in general]: Five Autobots equipped with dinosaur alt modes [even though pterosaurs are not dinosaurs, Swoop was given such an alt mode anyways]. The Dinobots are the guys you call in when you need a heavy hitter, and no one hits harder than a Dinobot. Though depicted in the cartoons as idiotic brutes, the comic depicts them as much more intelligent—or at the very least, much more eloquent. Clannish and prefering their own company to the other Autobots, whom they look down on, it's often a wonder why they're on the team at all. Perhaps their reason is the one Grimlock gave in The War Within: even though they dislike the Autobots, particularly Optimus Prime, they despise the Decepticons more, so it all comes down to who they hate less, and are thus willing to tolerate as a result. Despite this, they've given into mutiny many times, and at one point, Grimlock was in command of the Autobots [this piece of canon will be sorted out eventually].
Jackpot: An Action Master like Rad. Presumably had a car as an alt mode before he was given the Nucleon. As his name implies, Jackpot is a risk-taker, and the greater the risk, the greater the reward. Some might see it as foolish, but no one denies that Jackpot is a very lucky Autobot. He is partnered with the raptor-like [we mean birds of prey, not Dromeosaurs] Target Master Sights.
Skyfall: Also an Action Master. Looks to the skies as the ultimate source of freedom. Due to a mistake made by the mun, he was depicted as much older than his More Than Meets The Eye profile stated [the profile shows him as a young Autobot]. However, this discrepancy will not be changed, now that it's become Millicanon. Skyfall is partnered with Target Master rhino, Top Heavy.
Junkions [in general]: A race of transforming mechs living on the planet known as "Junk", even though the Junk Planet looks more like a broken off piece of a planet than a true planet in its own right. Junkions transform into futuristic-looking [and rather cool, too] motorcycles. Though their habit of "talking TV" makes them appear to be simpletons, Junkions are in fact quite capable—even durable—warriors, who will simply put themselves back together and rejoin the fight until the enemy is overwhelmed. Can be a bit territorial as well as naive, but they're good friends and allies to have on your side.
Ultra Magnus: As Magnus will tell you, he's just a soldier, prefering to leave the job of giving orders to others. But when he has to take on a leadership role, he proves himself to be a very capable leader in his own right. Only his modesty [and perhaps a hint of self-depreciation] keeps him from taking on any kind of real leadership. Like Kup, he is one of Rodimus Prime's advisors, insisting that the young leader think before acting, and using strategy rather than an impulsive direct approach in the battle against the Decepticons.
Springer: Triple changer, Springer has a sarcastic speaking tone, and is a member of the Autobot group the Wreckers; a team of mercenaries you call in when it looks like all hope is lost. Can be quite opinionated, and feels no reason to not speak his mind, even if doing so could be seen as an act of insubordination if it's aimed at a superior. Surprisingly, he gets away with it, which seems to encourage him to keep doing it. Then again, when you're one of the Wreckers, and your job is often a dirty one, it's pretty much to be expected.
Starscream: A very old mech, he was a member of [and quite possibly their leader] the Decepticon squadron known as the "Seekers"; namely, a group of Decepticons with identical aircraft alt modes [though those that ended up on Earth adopted Terran fighter jets for alt modes], with only their colour scheme to tell them apart from one another. Starscream was Megatron's second-in-command, but was never content to be just that. His deceit, cunning and treachery are legendary, and his name has subsequently become synonymous with these character traits. Sly, scheming, yet cowardly, he often overestimated himself while underestimating his opponents, leading himself to defeat many a time. He was also highly opportunistic, and, after the battle at Autobot City had left Megatron severely injured, he took Astrotrain's request to "lighten the load" as his moment to dispose of his commander by jettisoning Megatron into space, and claiming the now-vacant title as his own. It wasn't to last, because after being reformatted, the now-Galvatron took his revenge against his upstart second-in-command by electrocuting Starscream to death. Later, it would turn out that Starscream had an abberant spark, effectively making the Seeker immortal if not corporeal.
Sky Lynx: Arrogant to a fault, and even that would be seen as a plus. Sky Lynx thinks very much of himself and will make sure you and everyone else knows it, too. Often given to bouts of self-praise, Sky Lynx somehow manages to work himself into every subject no matter how unrelated it is to him. For all his braggadocio, however, Sky Lynx is a very capable warrior, even single-handedly taking on and besting the Predacons, even when the Decepticon gestalt team linked up to form Predaking. Unfortunately, this serves only to make him even more unsufferably smug and arrogant. Only his much-hyped talents seem to be what keeps him on the team. Commander Modesty indeed.
Quintessons [in general]: A race of untransforming mechanoids, the Quintessons are a cruel people, given to torture and a barbaric form of justice; namely, that regardless of the verdict, the defendant is always executed. Pity and mercy are unknown to them. Though the five-faced Quintesson is the best-known [these are known as "judges"], other forms exist too. They are treacherous, calculating and merciless, even condemning one of their own to death for being unable to best the Autobots. They would even go so far as to destroy their own home simply to destroy the Autobots and their Matrix of Leadership.
Sharkticons [in general]: Though most people think of the shark-formed robots, it is arguable that the alligator-moded robots are part of this group as well. Savage to the extreme, they exist only to serve the Quintessons as the executioners of those hapless mechs who have the misfortune of ending up on Quintessa [the Quintesson home world]. Though they are easily destroyed, they are many, and overwhelm their opponents through numbers alone. Even thier Quintesson masters are afraid of them.
Pretenders [in general]: Simply put, a Pretender is any mech with a synthetic organic outer shell. The shell can be made to look like anything alive, though the Autobots prefer to give their Pretenders humanoid shells, whereas the Decepticons prefer monsterous shells. The exceptions to this rule are the beast pretenders [whose outer shells are zoomorphic replicas of their robotic animal alt modes], the so-called "Classic Pretenders" [of which Starscream is a member—yes we know that defies a lot of logic, but...], and individuals like the Autobot Longtooth and Decepticon Stranglehold. The main purpose for Pretender technology was to create disguises [to varying degrees of relative effectiveness], but other uses became apparent, chief amongst them being the fact that a Pretender and his shell made for two warriors in one, as well as the shell itself serving as a suit of armour for the mech himself. It has been hinted in Dreamwave's More Than Meets The Eye that Pretender technology eventually led to Beast Wars technology.
Fortress Maximus: Autobot Headmaster and extremely well-named. His size is nothing short of impressive [he really does look like a fortress], and though he initially started out like all the other Headmasters, upgrades to his body lead him to the unique trait where his own head was also a Headmaster [the binary-bonded individual would link up with that unit, transform, and then together would form Fort Max' head]. Despite being built for combat, Fortress Maximus despises war, and even fled Cybertron with other "Cyber-hippies" to a distant planet called Nebulos, which was home to a race of people indistinguishable from Earth humans, and had for thousands of years been a peaceful planet. Unfortunately the war Fort Max tried to escape followed him to his new home, and, after allying with several Nebulans, he and Scorponok agreed to take their combat elsewhere, rather than destroy the peace the Nebulans had worked so hard and so long to achieve. In the comics he was binary-bonded to Spike Witwicky [after his Nebulan partner had died], but we're not sure how to work that one out yet.
Cyclonus: Galvatron's "lap dog". Unwaveringly loyal to Galvatron, his only purpose it seems is to uphold the glory of his leader and to carry out the Decepticon cause. And it's this dedication that makes him a vicious warrior in the Decepticon army, aided in no small way by his being one of the deactivated Decepticons thrown out of Astrotrain en route to Cybertron that was restored and upgraded by Unicron. While Galvatron was often contentious towards his master, Cyclonus was quite loyal, viewing both Galvatron and Unicron as leader and master respectively. Unlike Galvatron, the destruction of Unicron's body in the movie did not seem to cause any permanent damage to his mental circuits. Why this is remains a mystery, but what is not a mystery is that though he's a "lap dog", he's a very ferocious lap dog. Autobots beware.